I’m not really a video game guy.
Sure, I played some Nintendo when I was in elementary school, but it was always at a friend’s house. I didn’t own one myself until I was a pre-teen and had earned enough delivering the weekly Pennysaver once a week for the tidy sum of $8 a week to buy one myself. And at that point most people had moved on to Super Nintendo.
But I’ll say that one of the games that was a childhood favorite for me at many a friend’s and was the first that I went out to buy when I had my own NES system was Disney’s DuckTales.
And I am all about the nostalgia of my youth, especially when it comes to DuckTales. Any quotes and notations you find hereon in come from the book Mediated Nostalgia by Ryan Lizardi. Check it out if you want to take a look at what drives you or folks like me to cherish things from our past like Disney ducks so much.
The graphics in retrospect were not the best. You knew who the characters were, but compared to their animated counterparts, seen daily on the Disney afternoon cartoon block, it was the limits of 8 bit gaming graphics in 1989. The storyline didn’t explain much other than that Scrooge had to travel the world, collect treasure, and win. That was it, really. Why these places, why these enemies? The purpose? It was a bit thin, but it was okay. Because the gameplay, its music, and its sheer relationship to a favorite hit cartoon series was fantastic enough to get one hooked that it became one of the most fun games on the system and a part of many collective memories of both cartoons and gaming in the late 80s/early 90s.
For years I remember the mere mention of classic Nintendo with folks often led to one of the conversations – Mario and DuckTales.
My original DuckTales game went, along with any other NES games I had, when I sold my NES system shortly after I got married and we moved into our house. There just wasn’t room for a lot of things, and many of the things that had been sitting in boxes for a lengthy period of time hit the bricks via ebay. NES was one of them. That lack of access certainly added to my desire to play again.
So it’s no wonder that when I got a smartphone with enough memory to do so last year, the only game I ever spent money on was a revisit of that now classic game under the title DuckTales Remastered.
“The economic concern derives from a desire on the part of a film remake producer to construct a maximum audience base consisting of those who are already familiar with the original text and those that are not.” (Lizardi 2015, 118)
Released in 2013, just a bit shy of 25 years since the original game’s release, this is a nostalgic fan’s dream. Because it’s evident from the get-go that, while anyone could play it, this is truly aimed at fans who grew up with the original and now as adults have the chance to revisit not just the game, but a fully improved-upon visual game that taps into your longing for the characters, situations, shows associated with it by adding even more characters, layers, and story to it.
“Considering the specific time period from which many remakes derive their source material, constructing those whose childhoods occurred in the 1970s and 1980s as perpetual nostalgics means economically targeting consumers who are currently somewhere between twenty and forty years old.” (Lizardi 2015, 124)
The gameplay, levels, music, and worlds are virtually the same as it was in 1989 with the exception of enhanced, better looking 3 dimensional backgrounds and two-dimensional characters that are almost identical to their onscreen counterparts in the original animated series.
If that weren’t enough to make me feel nine years old again, the game developers gathered together all of the surviving cast members of the animated series to provide the voices of their characters in the game, which is quite the feat in itself. Alan Young, who voiced Scrooge McDuck was around 93 at the time he provided vocals for the game and he still wasn’t the senior cast member on deck. That goes to June Foray, voicing villainous sorceress Magica DeSpell just as she did in the cartoon series, and doing so at the age of 95. For characters whose voice actor had since passed on, the developers of the game were keen enough to hire very good vocal impersonators who were able to emulate the original voices from the cartoon series.
The voice cast was utilized not just to provide vocals as characters moved through gameplay, grunting if they got hurt or exclaiming as they located treasure. One of the greatest additions to the Remastered version of the game were full animated sequences featuring the characters to provide backstory, segue, and make sense of what otherwise made none for the show’s continuity back in the day of the original game. (How can Scrooge breathe in space? What the heck is GizmoDuck doing on the moon in the first place?)
“These re-imaginings prove time and time again that they are not only aimed at establishing a new audience base for rebooted properties, but are speaking primarily to the already established nostalgic base.” (Lizardi 2015, 130)
With a new DuckTales cartoon series headed to Disney this summer with an updated look, story, and voice cast, I’m sure there’s bound to be another, brand new game of some sort coming. And if it has as much care as has been put into this, it’ll be great.
But, for me, I just want that feeling of being nine years old again at a sleepover at a friend’s house hopping Scrooge through the Amazon, across the Moon, and finding treasure wherever it lay, reliving the adventure not just of a game, but of childhood. Isn’t that what nostalgia’s all about?
It is, and the game developers counted on it.
“You really have built yourself a wonderful life.”
For a lot of folks, the end of a year is a bit of a refresher, closing out the bad of the previous 365 days while welcoming the good and the potential of the year ahead. But it can also be quite a time of reflection, looking back at the year that’s coming to an end and seeing how far our lives have come from the year before, the year before that, the decade before that, and so on.
Relatively recently, as a friend and I were catching up on life, and what was going on, including the birth of my daughter this past Fall, the incredible growth of my son, now 3, and what both my wife and I had been up this past year (from family outings and projects, to fixing up our little home, her increased freelance writing gigs, my baby steps into some publishing), my friend looked at me and said, very casually “you really have built a wonderful life for yourself.”
And he’s right.
It’s the kind of thing that I don’t take stock of as often as I really should. I’ve admitted in the past to what a list-maker I am – constantly setting multiple goals each day and mentally flogging myself for not accomplishing all of them. Always looking to what the next project or accomplishment can be. Whether it’s another attempt at trying to sell a script, a job pursuit, a house hunt. It’s always something. Some, next attainable goal, leaving little to no time to reflect on how much I really do already have.
When I met this friend roughly ten years ago, I was in my mid-20s. I was fresh off a delayed graduation from college, living at home, trying to cut it art-wise as a low-budget indie filmmaker, and working a quality control job at a factory with my eyes set on journalism.
Needless to say, my life’s changed quite a bit in those past ten years. I left the Quality Control Job at the factory, landing an entry-level reporter job at a weekly paper. That led to a full-fledged reporter job at the daily paper soon after, leading into a foot-in-the-door job doing digital media/web content for a local television news station. That in itself then led to various positions over the years, from assignment editor, assistant news director, a reporter, and a new anchor. It was a long journey over almost a decade, but the experiences along the way were, despite the struggles within, what was dreamed off as I sat doing quality control forms back in the day. And during my tenure in news, I re-sparked my love of the theatre by getting involved in community theatre productions, meeting the woman who’d become my wife, bought a house, got married, and had our first child.
I’d leave news for a job on the professional side of academia, keeping my feet in the creative pool through pieces for this blog, various websites, and the occasional TV appearance on Mass Appeal, one of my favorite stops in New England, to pal around with hosts Ashley and Seth and some mid-morning Dorky Daddy life tips.
I’d see the publication of my first comic book series, which, as a fan of comics most of my life, is still an incredible feeling, to hold one’s own work, tangibly, in their hands.
This year we welcomed our second child, our daughter, to the world, and nothing beats coming home to see her crack a smile and the open arms of my son, who can make you feel like you’ve been gone an eternity with the welcoming hug upon arrival.
In those 10+ years, I went from drowning in credit card debt to not owning a single credit card. Sure, the student loan debt is still there, but it’s paid on, steadily, and more than the minimum amount, every month, chipping away as best I can.
The day job isn’t always perfect. But then, very few jobs are, am I right? Neither was my career in news, no matter how much I miss the work at times.
Yes, there are bills. There will always be bills. Yes, the small house that was perfect for the two of us seems a bit cramped with us, two kids and three cats. But that too will eventually change over time.
You catch my drift, I think.
So much time can be spent focusing on what we feel has to be accomplished next, that we don’t step back and see just how far we’ve come.
And man, I feel I’ve come a damn long way.
Thanks for the reminder, Clarence. My friend’s name isn’t Clarence, but it seems appropriate in name-changing to protect the innocent.
Maybe with a new year beginning, I need to make it a point to still maintain goals, but not to allow them to make me lose sight of what wonderful things I already have in this life. Because it will (and already has) go by pretty quick. If you don’t realize, respect, and appreciate what you have while you have it, it’s going to go by even quicker.
So today it was announced that the Children’s Television Workshop, which of course produces the legendary Sesame Street, has inked a deal with HBO to air the next five years worth of new episodes on the premium television channel.
Those new episodes, will then later be made available for airing on PBS Stations.
And I kind of feel like it’s serving a lot of kids and families the leftover scraps.
The program isn’t leaving PBS, its home for the past 45 years. But it is being cut down from an hour to a half-hour and will be reruns that have been re-edited.
Any new episodes of the show will air on HBO first, finding their way to PBS some nine months later. Will these new episodes be an hour on HBO and cut down to a half-hour on PBS as is being done with reruns? Or will they be a half hour on HBO and then presented as-is on PBS? I haven’t found that to be clear just yet.
However, the move to HBO will allow them to nearly double the number of episodes they produce each year, from 18 to 35.
So more episodes. Something that was getting harder to do financially for PBS. That’s good, right? But the only families and children who will get to watch them are those paying for HBO or HBO’s streaming service. Nine months later they’ll be able to catch them on television on PBS.
I can already see the critics of PBS using this in arguments against public funding, citing what seems to be the big thing lately, privatization, or that trendy new buzzword, ‘public-private partnerships’ in the fight against the use of funding for something they may not be a fan of.
Much of this deal is wrapped up in the concept of streaming, something I tend to, admittedly, forget about. HBO will get the exclusive digital/streaming rights to Sesame Street. Many news articles on this deal cite that two-thirds of children watch Sesame Street via a streaming device.
So, if that is the case, two-thirds of children watch Sesame Street via streaming. And that streaming option is now being removed from Netflix, Amazon, and most importantly, the free PBS Kids app. (Or at least, it’s implied it will disappear from the PBS Kids app. That doesn’t seem to be directly addressed in any article I’ve come across so far. I’ll gladly correct if I find one.)
This is nagging at me because I keep thinking about the purpose of Sesame Street being on public television to begin with – to have its educational lessons via entertainment accessible to all, regardless of the economic status of the household.
If you had a television set, whether it was antenna, premium cable, or just basic cable as we have (the cable company refers to it as ‘lifeline cable’ sometimes. It’s just channels 2-13), you could still learn along with Bert, Ernie, Big Bird and company.
I’ve gone back and forth but keep feeling like overall, there’s a loss here for anyone that’s not HBO or an HBO subscriber.
PBS keeps the reruns and down-the-line gets some new episodes and doesn’t have to pay for it. Great, but if all these articles are true, stating that two-thirds of children get Sesame Street via a streaming service or app, then that’s just been taken away from them if their families don’t subscribe to HBO.
If your childhood home gets saved from being torn down, but you don’t get to live in it anymore because it’s not in your financial reach, who is it a win for?